type_int_3d_initialize Subroutine

private subroutine type_int_3d_initialize(self, length, initialize_value)

Arguments

Type IntentOptional Attributes Name
class(type_int_3d), intent(inout) :: self
integer(kind=int32), intent(in) :: length
integer(kind=int32), intent(in), optional :: initialize_value

Calls

proc~~type_int_3d_initialize~~CallsGraph proc~type_int_3d_initialize type_int_3d_initialize interface~allocate_array allocate_array proc~type_int_3d_initialize->interface~allocate_array proc~allocate_rank1_int16 allocate_rank1_int16 interface~allocate_array->proc~allocate_rank1_int16 proc~allocate_rank1_int32 allocate_rank1_int32 interface~allocate_array->proc~allocate_rank1_int32 proc~allocate_rank1_int64 allocate_rank1_int64 interface~allocate_array->proc~allocate_rank1_int64 proc~allocate_rank1_int8 allocate_rank1_int8 interface~allocate_array->proc~allocate_rank1_int8 proc~allocate_rank1_logical1 allocate_rank1_logical1 interface~allocate_array->proc~allocate_rank1_logical1 proc~allocate_rank1_logical4 allocate_rank1_logical4 interface~allocate_array->proc~allocate_rank1_logical4 proc~allocate_rank1_logical8 allocate_rank1_logical8 interface~allocate_array->proc~allocate_rank1_logical8 proc~allocate_rank1_real128 allocate_rank1_real128 interface~allocate_array->proc~allocate_rank1_real128 proc~allocate_rank1_real32 allocate_rank1_real32 interface~allocate_array->proc~allocate_rank1_real32 proc~allocate_rank1_real64 allocate_rank1_real64 interface~allocate_array->proc~allocate_rank1_real64 proc~allocate_rank2_int16 allocate_rank2_int16 interface~allocate_array->proc~allocate_rank2_int16 proc~allocate_rank2_int32 allocate_rank2_int32 interface~allocate_array->proc~allocate_rank2_int32 proc~allocate_rank2_int64 allocate_rank2_int64 interface~allocate_array->proc~allocate_rank2_int64 proc~allocate_rank2_int8 allocate_rank2_int8 interface~allocate_array->proc~allocate_rank2_int8 proc~allocate_rank2_logical1 allocate_rank2_logical1 interface~allocate_array->proc~allocate_rank2_logical1 proc~allocate_rank2_logical4 allocate_rank2_logical4 interface~allocate_array->proc~allocate_rank2_logical4 proc~allocate_rank2_logical8 allocate_rank2_logical8 interface~allocate_array->proc~allocate_rank2_logical8 proc~allocate_rank2_real128 allocate_rank2_real128 interface~allocate_array->proc~allocate_rank2_real128 proc~allocate_rank2_real32 allocate_rank2_real32 interface~allocate_array->proc~allocate_rank2_real32 proc~allocate_rank2_real64 allocate_rank2_real64 interface~allocate_array->proc~allocate_rank2_real64 proc~error_message error_message proc~allocate_rank1_int16->proc~error_message proc~allocate_rank1_int32->proc~error_message proc~allocate_rank1_int64->proc~error_message proc~allocate_rank1_int8->proc~error_message proc~allocate_rank1_logical1->proc~error_message proc~allocate_rank1_logical4->proc~error_message proc~allocate_rank1_logical8->proc~error_message proc~allocate_rank1_real128->proc~error_message proc~allocate_rank1_real32->proc~error_message proc~allocate_rank1_real64->proc~error_message proc~allocate_rank2_int16->proc~error_message proc~allocate_rank2_int32->proc~error_message proc~allocate_rank2_int64->proc~error_message proc~allocate_rank2_int8->proc~error_message proc~allocate_rank2_logical1->proc~error_message proc~allocate_rank2_logical4->proc~error_message proc~allocate_rank2_logical8->proc~error_message proc~allocate_rank2_real128->proc~error_message proc~allocate_rank2_real32->proc~error_message proc~allocate_rank2_real64->proc~error_message log_error log_error proc~error_message->log_error

Source Code

    subroutine type_int_3d_initialize(self, length, initialize_value)
        implicit none
        class(type_int_3d), intent(inout) :: self
        integer(int32), intent(in) :: length
        integer(int32), intent(in), optional :: initialize_value

        call allocate_array(self%x, length)
        call allocate_array(self%y, length)
        call allocate_array(self%z, length)

        if (present(initialize_value)) then
            self%x(:) = initialize_value
            self%y(:) = initialize_value
            self%z(:) = initialize_value
        else
            self%x(:) = 0_int32
            self%y(:) = 0_int32
            self%z(:) = 0_int32
        end if

    end subroutine type_int_3d_initialize